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In this fully cooperative strategy game based on the 1979 film, players work together to move through the ship, gather supplies, and craft items. Crew members must tread carefully as they work through different missions—the ALIEN could be just around the corner. To win, crew members must complete their starting objectives and one of five final missions. Crew members lose if their morale reaches zero, signaling that the crew has lost hope, or if the Nostromo self-destructs.
Each turn has two phases. In the Crew Action phase, players creep through the Nostromo's halls, gathering scrap, crafting items, trading scrap and items with other players, and using items and their special abilities. Brett, for example, can craft items with one fewer scrap than other players. If the Alien is within three spaces of the player with the incinerator, that player can use the incinerator to send the Alien back to its nest.
In the Encounter phase, players draw and resolve an Encounter card. The Alien could be lurking behind any corner...
Once the players fulfill their initial objectives, they face one of five final missions, each with a unique set of requirements. Players must fulfill the final mission's requirements simultaneously to win the game. Players can also introduce Science Officer Ash for a more challenging game. Ash moves through the ship, removing scrap and forcing the crew to lose morale.